Call of Duty Mobile Season 3 is Live Now

Season 3 of Call of Duty Mobile, has been through this new year. The gamers can enjoy the new season after updating the game from the App Store.

Call of Duty Season 3


Battle Pass Season 3

  • Battle Pass Season 3 will start from January 2020 to February 2020.
  • New Premium and free Battle Pass Rewards!
  • Premium Battle Pass price has been lowered
  • Battle Pass tiers have been reduced to 50, high-value content has remained
  • New Neon technology weapons only available for a limited time period, gorgeous neon special effects, join in Battle Pass exclusively!

Ranked Mode

Season 3 Ranking will start after the update and will last from January 2020 to March 2020.
New ranked rewards, including Black Ops III weapons, Yellow Snakes Camo series, and much more…

Ranked improvements:

  • Updated user interface
  • Improved matchmaking balance
  • Increased penalty for frequently quitting
  • Reduced point deduction for losses below Master
  • Hijacked map removed from ranked MP
  • Domination single round score adjusted to 75 in ranked mode
  • TDM score adjusted to 50 in ranked

Multiplayer Mode

New Maps:

  • Scrapyard
  • Cage

Rapid Fire:

  • Faster Scorestreaks
  • Shorter Operator Skill cooldowns
  • Unlimited ammo

Battle Royale Mode

  • Time and space have distorted and will soon reveal a new battle area
  • New time-limited Battle Royale Mode: 20v20 Mode  –  Fast-paced objective-based mode that brings MP mechanics to Battle Royale
  • 2-person motorcycle — perfect for high-speed assaults and escapes
  • SMRS is removed in BR Sniper Challenge


  • Added three new sensitivity modes and shotgun firing in control settings.


  • New Operator Skill – H.I.V.E.  New operator skill that kills enemies with the use of traps
  • New Scorestreak – XS1 Goliath

Unlock this devastating Scorestreak at 900 points

Improvements and Optimizations



  • Slightly increased recoil stability of ICR foregrip attachment
  • Increased recoil control of AK-47 and reduced vertical recoil degree
  • Increased firing stability and animations of LK24, ASM10, and HG40
  • Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory
  • Gravity Spike gives temporary increased armor effect
  • Significantly reduced charge time of Gravity Spikes, and increased energy returned by skill
  • Increased energy usage of Sparrow Operator Skill
  • Improved both standard and fast grenade throwing and speed
  • Additional improvements
  • TDM is now unlocked at level 3
  • Return of Takeoff and Raid MP maps
  • Fixed wall geometry on certain maps
  • Added warning and death for leaving the combat zone
  • Increased damage taken from falls
  • Added mechanism of climbing down the ladder
  • SMRS has slightly reduced movement speed, lethal range, and damage to Scorestreak
  • Adjusted shooting stability of S36, reduce its performance in long-distance
  • Slightly reduced recoil stability of Type 25 foregrip attachment
  • Slightly reduced recoil stability of AK117 foregrip attachment
  • Reduced MSMC magazine capacity to 25

Battle Royal

  • Improved Shipment and Countdown location layouts
  • Improved sound effects in cold areas
  • Added additional strategic ziplines
  • Increased damage drop-off of SMRS rockets at longer distances
  • Reduced movement speed while actively using SMRS
  • Improved helicopter collision mechanics with the environment
  • Airdrops always contain Level 3 body armor
  • Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory

System and Client

  • Slightly increased strength of controller aim assist on MP and BR
  • MP after-action report UI improvements for final scores and team MVPs
  • Improved experience bonus from certain modes
  • Reporting cheaters may generate a follow up on actions taken
  • Fallen players can ping teammates to retrieve or use dog tags in BR
  • Primary and secondary weapons can be switched during match countdown
  • Improved quick team-up option in the lobby